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1. Remove Jump Bridges and Local! - in Player Features and Ideas Discussion [original thread]
guess got lucky...rarely had a deathstar jb pos. Hell one time we were bashing the pos with the jb (nothing on it but hardeners for some reason)...and solo players would jump in using the jb every so often. Stellar use of intel channels on their p...
- by Sakura Shiro - at 2011.03.01 00:16:00
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2. Remove Jump Bridges and Local! - in Player Features and Ideas Discussion [original thread]
Originally by: Centri Sixx The irony of the biggest carebears in the game requesting features to help them hunt other carebears is piping hot. the real irony is back when they held delve/period basis before their implosion last year......
- by Sakura Shiro - at 2011.02.28 23:32:00
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3. Why are ship and cargo scanning in highsec not considered aggressive? - in Player Features and Ideas Discussion [original thread]
Originally by: Desirsar Question brought on by someone in my alliance being shot down in highsec while carrying two PLEXes - attacker has no concern for their security status or CONCORD response, corp mate moves in and loots the PLEXes wit...
- by Sakura Shiro - at 2011.02.02 07:24:00
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4. Remove highsec routes between empires.... - in Player Features and Ideas Discussion [original thread]
Originally by: Lusulpher Train up covert hauler skillset and adapt as usual. Or don't. WoW is that way. <--- Remote sebo fleet boosted camps are that away as well ----->. this in effect there will set paths. Only so many ways to...
- by Sakura Shiro - at 2011.01.28 00:58:00
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5. Make HighSec smaller. Make the game more deadly. Make it harder. - in Player Features and Ideas Discussion [original thread]
Originally by: MatrixSkye Mk2 Hi sec space is already considerably smaller than null sec space. Unless what you're looking to do is drive people out of the game I don't see what reducing hi sec space further would accomplish. its a d...
- by Sakura Shiro - at 2011.01.27 02:07:00
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6. Increasing the warp-in distance error - in Player Features and Ideas Discussion [original thread]
Warp to 0 exists to not make gates instant death in low sec and empire (null sec, warping to 0 with neuts in system is assisted suicide, eventually you learn to bounce off celestials). Already have your stacking of sebo/remote sebo with fleet boos...
- by Sakura Shiro - at 2011.01.26 00:18:00
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7. Unprobable T3 boosting ships should be nerfed. - in Player Features and Ideas Discussion [original thread]
Have to factor in the fleet structure to see why you have off grid bonuses. You have wings and squads who may not all be on the same grid. Been in wings with shield squads only...and the drakes and shield canes spread out like dog crap on a rainy ...
- by Sakura Shiro - at 2011.01.06 22:43:00
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8. Do away with all the security levels in eve - in Player Features and Ideas Discussion [original thread]
Edited by: Sakura Shiro on 29/12/2010 23:11:00 Originally by: Wolf Spyder All that is also done in null sec space as well as low sec. If that wasn't the case how do you think they manage to stay going? High sec or so called safe space ...
- by Sakura Shiro - at 2010.12.29 23:11:00
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9. PvP improvement + anti-carebearing tactics - in Player Features and Ideas Discussion [original thread]
nice troll, got a few bites here....nc pet not liking carebearing
- by Sakura Shiro - at 2010.12.16 07:27:00
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10. Low Sec Only Wardecs - Just Another Buff Low Sec Thread - in Player Features and Ideas Discussion [original thread]
Edited by: Sakura Shiro on 08/12/2010 07:08:03 Originally by: Eternum Praetorian Edited by: Eternum Praetorian on 07/12/2010 13:21:29 Originally by: Corndog Sandwich why should lowsec be good? you guys want all the rewards...
- by Sakura Shiro - at 2010.12.08 07:06:00
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11. noctis salvage ship needs drones - in Player Features and Ideas Discussion [original thread]
well this was slower than expected...expected the vulture whines sooner Any reason why if a legit salvage after actually doing the mission...you aren't clearing the room in empire? If in null sec....salvager + your ratting BS ='s win (it do suc...
- by Sakura Shiro - at 2010.12.05 01:22:00
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12. Revenge of the Miner - in Player Features and Ideas Discussion [original thread]
Originally by: OT Smithers Dev time and questionable game changes aside... For the price of this ship you could likely hire mercs to take out your can flippers for you. or just don't jet can mine and take 1.5 minutes to drop off rock ...
- by Sakura Shiro - at 2010.11.22 08:48:00
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13. Time for a NPC Corp rethink? - in Player Features and Ideas Discussion [original thread]
Edited by: Sakura Shiro on 21/11/2010 22:22:09 Just gank the damn target you want....I am told its fun and can be profitable. Don't blow your sec status on crap targets and save up for juicy targets. Then run missions between to fix the sec st...
- by Sakura Shiro - at 2010.11.21 22:21:00
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14. New Advanced Skill in Diplomacy - in Player Features and Ideas Discussion [original thread]
whose standing did you break that diplo 5 doesn't work for you lol? Since a vaguely worded question, you do know diplomacy only works to adjust negative standing, once neutral or positive it switches over to connections, right (have to ask, if you...
- by Sakura Shiro - at 2010.11.17 23:58:00
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15. SPACE MINES! - in Player Features and Ideas Discussion [original thread]
Originally by: Aessoroz Way to prevent tons of mines, prevent anchoring/deployment within 20km of another mine a good pvp'er does not warp to 0 on gates with neuts in system....Your solution bypassed by mine layers placing them at 0 (f...
- by Sakura Shiro - at 2010.11.17 03:52:00
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16. EVE needs a "Human" Mode. - in Player Features and Ideas Discussion [original thread]
Originally by: Orion GUardian that would become my trade/invention/manufactoring alt this....with a fine selection of remote skills, make alts to drop off stuff around the region and never have to leave the station again. Uber indy's i...
- by Sakura Shiro - at 2010.11.15 00:46:00
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17. Eve is for care bears not for pvp - in Player Features and Ideas Discussion [original thread]
Originally by: HeIIfire11 Originally by: Daedalus II I totally agree with the OP, EVE should only be about PvP and nothing else, check out my thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1413257 Can't bel...
- by Sakura Shiro - at 2010.11.11 23:15:00
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18. Eve is for care bears not for pvp - in Player Features and Ideas Discussion [original thread]
Edited by: Sakura Shiro on 11/11/2010 04:09:55 Edited by: Sakura Shiro on 11/11/2010 04:07:52 1. Fix war dec to have a reason for war deck and I'll let you have it. Its abused by poeple with no balls to gank. A corp I heard of out there wa...
- by Sakura Shiro - at 2010.11.11 04:07:00
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19. Industrial Command Ship - in Player Features and Ideas Discussion [original thread]
You say it collects stuff....but has nerfed total cargo space? Maybe I am not seeing something...what will it collect missing alot of the m3 of space or an orca? Also you want to put strip miners on...with no ore hold. Why? Lastly, out of curio...
- by Sakura Shiro - at 2010.11.09 05:42:00
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20. Don't nerf cloaks. Nerf AFK instead - in Player Features and Ideas Discussion [original thread]
Originally by: Bibbleibble I can understand why a pure Decloaking or Cloaking scanning device is a terrible, terrible idea. That would ruin certain things for many people and make EVE that little bit more boring. However, I'd just like to...
- by Sakura Shiro - at 2010.11.09 00:13:00
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